97 Things Every Programmer Should Know
by Kevlin Henney
Publisher: O'Reilly Media 2010
Number of pages: 257
Tap into the wisdom of experts to learn what every programmer should know, no matter what language you use. With the 97 short and extremely useful tips for programmers in this book, you'll expand your skills by adopting new approaches to old problems, learning appropriate best practices, and honing your craft through sound advice.
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by Sean Chambers, Simone Chiaretta - Los Techies
Refactoring is an integral part of continually improving your code while it moves forward through time. It is an easy concept to get started with and opens the door to better practices such as unit testing, shared code ownership and bug-free code.
by Jasmin Blanchette - Trolltech
API is the set of symbols that are available to the users to write their applications. This manual presents the key insights into API design that were discovered through many years of software development on the Qt application development framework.
by Chris Nodder - O'Reilly Media
The book takes a look at how web and application design can be used to exploit psychological principles to persuade us to act. Features include: Examples of evil designs from around the Web; Introduction to the psychology of persuasion; etc.
by Tim Berglund, Matthew McCullough - O'Reilly Media
The book provides an excellent start and orientation for the Gradle technology, both using Gradle as a build tool and as a complete solution for automating the compilation, test, and release process of simple and enterprise-level applications.