So You Want to Learn to Program?
by James M. Reneau
Publisher: CreateSpace 2010
Number of pages: 380
Learn to program a computer without the jargon and complexity of many programming books. Suitable for anybody age 10 to 100+ who wants to learn and is ready to experiment. This book engages through media and then introduces the concepts of structured programming. You will learn to program as you make animations, games, and fun applications.
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by Carroll Morgan - Prentice-Hall
Rigorous treatment of most elementary program-development constructs, including iteration, recursion, procedures, parameters, modules and data refinement. Additions include more material on data refinement, recursively defined types, and case studies.
This book aims to be a comprehensive source for any developer who is interested in programming for the Windows platform. The reader is assumed to have a previous knowledge of the programming languages involved: C, C++, and Visual Basic.
by Robert M. Keller - Harvey Mudd College
This book is intended for a second course in computer science, one emphasizing principles wherever it seems possible. It is not limited to programming, it attempts to use various programming models to explicate principles of computational systems.
by Karl Seguin - codingintro.com
This book will teach you the fundamentals of programming and act as a foundation for whatever your programming goals may be. Rather than ignore complexities, we will face them head-on, in small steps, and unshroud the mysteries of computer language.