So You Want to Learn to Program?
by James M. Reneau
Publisher: CreateSpace 2010
Number of pages: 380
Learn to program a computer without the jargon and complexity of many programming books. Suitable for anybody age 10 to 100+ who wants to learn and is ready to experiment. This book engages through media and then introduces the concepts of structured programming. You will learn to program as you make animations, games, and fun applications.
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by Robert M. Keller - Harvey Mudd College
This book is intended for a second course in computer science, one emphasizing principles wherever it seems possible. It is not limited to programming, it attempts to use various programming models to explicate principles of computational systems.
by John C. Reynolds - Prentice Hall
Read this book if you need a much deeper understanding of programming: the need to carefully structure a program to avoid being overwhelmed by its complexity, or the need to insure reliability beyond what can he achieved by debugging.
by Peter Van Roy, Seif Haridi - The MIT Press
Covered topics: concurrency, state, distributed programming, constraint programming, formal semantics, declarative concurrency, message-passing concurrency, forms of data abstraction, building GUIs, transparency approach to distributed programming.
by Mark McIlroy - Blue Sky Technology
This book is an introduction to computer programming. It covers the essential information of a Computer Science course. Recommended for beginners and intermediate programmers. Contents: Program Structure; Topics from Computer Science; etc.