Computers and Thought: A practical Introduction to Artificial Intelligence
by Mike Sharples, et al.
Publisher: A Bradford Book 1989
Number of pages: 401
The aim of this book is to introduce people with little or no computing background to artificial intelligence (AI) and cognitive science. It emphasizes the psychological, social, and philosophical implications of AI and, by means of an extended project to design an Automated Tourist Guide, makes the connection between the details of an AI programming language and the 'magic' of artificial intelligence programs, which converse in English, solve problems, and offer reasoned advice.
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The purpose of this book is to apply the Artificial Intelligence and control systems to different real models. The text is designed for graduate students and researchers who are active in the applications of AI and Control Systems in modeling.
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Encyclopedia of Computational Intelligence covers neural networks, evolutionary computation, robotics, machine learning and pattern recognition, graphs and complexity, artificial intelligence, information theory, fuzzy systems, signal analysis, etc.
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Multiagent systems consist of multiple autonomous entities having different information and diverging interests. This comprehensive introduction to the field offers a computer science perspective, but also draws on ideas from game theory.
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To the age-old debate over what it means to be human, the relatively new fields of sociobiology and artificial intelligence bring new insights. What have these two fields in common? Have they affected the way we define humanity?