Canvas 2D Web Apps
Publisher: Wikibooks 2013
An introduction to programming web apps with the HTML5 Canvas 2D Context. This book was created to provide a relatively easy way to create functional software prototypes for a large range of interactive applications for mobile devices -- including non-standard multi-touch interfaces with multiple simultaneous multi-touch gestures. The rationale is that easier prototyping permits more prototyping and more prototyping is likely to result in better prototypes.
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- Microsoft Corporation
by Charles Petzold - Microsoft Press
This book is about writing applications for Xamarin.Forms, the new development platform for iOS, Android, and Windows Phone. Xamarin.Forms lets you write shared user-interface code in C# and XAML that maps to native controls on these three platforms.
- Wireless Industry Partnership
In order to be successful, developers need to be fluent in the language of marketing. This guide aims to simplify the process and steps of marketing; and provide a few tips and tricks. It is a companion to the Mobile Developers Guide to the Galaxy.
Kindle Fire provides a full tablet experience with a multitouch color screen and the ability to watch movies, read books and magazines, play music and install applications. This book will cover the development of applications for the Kindle Fire.