by Jon Bentley
Publisher: Addison-Wesley Professional 1999
Number of pages: 283
The book focuses on choosing the right algorithms and on showing how to solve problems effectively. Each chapter frames a particular programming task--such as sorting numbers, creating anagrams, or counting the words in a block of text--many drawn from Bentley's experiences in his long career as a developer. The book traces the process of arriving at a fast, efficient, and accurate solution, along with code profiling to discover what works best. Code examples are written in C and C++.
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by Carroll Morgan - Prentice-Hall
Rigorous treatment of most elementary program-development constructs, including iteration, recursion, procedures, parameters, modules and data refinement. Additions include more material on data refinement, recursively defined types, and case studies.
by Allen Cypher - The MIT Press
Programming by Demonstration is a method that allows users to create programs by demonstrating what the program should do. The book describes 18 implementations of Programming by Demonstration, and discusses the problems for this method.
by Karl Seguin - codingintro.com
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