Object Oriented Programming with Java
Publisher: University of KwaZulu-Natal 2006
Number of pages: 221
Contents: Class Level Design; Object Based Programming; Object Oriented Programming; Applets, HTML, and GUI's; Object Oriented Design; A Solitaire Game - Klondike; Advanced GUI Programming; Generic Programming and Collection Classes; Correctness and Robustness; Input/Output.
Download or read it online for free here:
by Daniel L. Schuster - Western State College
Enter the ACM Java libary. This library made it possible to teach simple graphics and arcade game programming to students with no prior programming experience. But the students are still learning real coding and real Java.
by Rahul Batra
This is a gentle introduction to the basics of the Java programming assuming no previous knowledge of it. Contents range from writing the simplest of Java programs to exception handling. Any knowledge of how programs work will benefit the reader.
by Elliotte Rusty Harold - Cafe au Lait
This is a tutorial introduction to Java that just covers what you need to know to start programming command line applications in Java. This is an introduction to the basic syntax of the language. Part 3 covers the basics of writing applets in Java.
by Ralph Morelli, Ralph Walde - Prentice-Hall
Functional and flexible, this guide takes an objects-first approach to Java programming and problem using games and puzzles. Updated to cover Java version 1.5 features, such as generic types, enumerated types, and the Scanner class.