Logic and the Foundations of Game and Decision Theory
by Giacomo Bonanno, et al.
Publisher: Amsterdam University Press 2008
Number of pages: 240
LOFT is a key venue for presenting research at the intersection of logic, economics and computer science, and the present collection gives a lively and wide-ranging view of an exciting and rapidly growing area. This volume collects together revised papers originally presented at the 7th Conference on Logic and the Foundations of Game and Decision Theory (LOFT 2006).
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by Yoav Shoham, Kevin Leyton-Brown - Cambridge University Press
Multiagent systems consist of multiple autonomous entities having different information and diverging interests. This comprehensive introduction to the field offers a computer science perspective, but also draws on ideas from game theory.
by Richard J. Nowakowski (ed.) - Cambridge University Press
The volume contains the first comprehensive explorations of misère games. It includes a tutorial for the very successful approach to analyzing misère impartial games and the first attempt at using it for misère partisan games.
by Giacomo Bonanno - University of California, Davis
This is a textbook on non-cooperative Game Theory with 165 solved exercises. It is intended to be rigorous and it includes several proofs. It is appropriate for an undergraduate class in game theory and also for a first-year graduate-level class.
by Krzysztof Apt, Robert van Rooij - Amsterdam University Press
This volume testifies to the importance of game theory as a tool to capture the concepts of strategy, interaction, argumentation, communication, cooperation and competition. It provides evidence for the richness of game theory and its applications.