Computer Science Concepts in Scratch
by Michal Armoni, Moti Ben-Ari
Publisher: Weizmann Institute of Science 2013
Number of pages: 230
This book will familiarize you with the Scratch visual programming environment, focusing on using Scratch to learn computer science. The book is structured as a collection of tasks. Each chapter teaches a new concept, but the concept is introduced in order to solve a specific task such as animating dancing images or building a game.
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by Max Hailperin, Barbara Kaiser, Karl Knight - Course Technology
The book Concrete Abstractions covers the programming and data structures basics. It will give first-time computer science students the opportunity to not only write programs, but to prove theorems and analyze algorithms as well.
by John Whitington - Coherent Press
Using examples from the publishing industry, Whitington introduces the fascinating discipline of Computer Science to the uninitiated. Chapters: Putting Marks on Paper; Letter Forms; Storing Words; Looking and Finding; Typing it In; Saving Space; etc.
by Victor Eijkhout - University of Texas
A computational scientist needs knowledge of several aspects of numerical analysis and discrete mathematics. This text covers: computer architecture, parallel computers, machine arithmetic, numerical linear algebra, applications.
by Chris Bourke - University of Nebraska - Lincoln
A draft of text book for Computer Science I, covering CS1 topics in a generic manner using psuedocode with supplemental parts for specific languages. Computer Science is not programming. Programming is a necessary skill, but it is only the beginning.