Computer Science Concepts in Scratch
by Michal Armoni, Moti Ben-Ari
Publisher: Weizmann Institute of Science 2013
Number of pages: 230
This book will familiarize you with the Scratch visual programming environment, focusing on using Scratch to learn computer science. The book is structured as a collection of tasks. Each chapter teaches a new concept, but the concept is introduced in order to solve a specific task such as animating dancing images or building a game.
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by Andrzej Yatsko, Walery Suslow - De Gruyter Open
The objective of this book is to provide the reader with all the necessary elements to get him or her started in the modern field of informatics and to allow him or her to become aware of the relationship between key areas of computer science.
by Chris Bourke - University of Nebraska - Lincoln
A draft of text book for Computer Science I, covering CS1 topics in a generic manner using psuedocode with supplemental parts for specific languages. Computer Science is not programming. Programming is a necessary skill, but it is only the beginning.
by Lawrence C Paulson - University of Cambridge
This text teaches programming and presents some fundamental principles of computer science, especially algorithm design. The programming in this course is based on the language ML and mostly concerns the functional programming style.
by Christos Kalloniatis - InTech
This book may assist researchers on studying the innovative functions of modern information systems in various areas like health, telematics, knowledge management, etc. It can also assist young students in capturing the new research tendencies.