Fundamentals of C++ Programming
by Richard L. Halterman
Publisher: Southern Adventist University 2010
Number of pages: 524
Table of Contents: The Context of Software Development; Writing a C++ Program; Values and Variables; Expressions and Arithmetic; Conditional Execution; Iteration; Other Conditional and Iterative Statements; Using Functions; Writing Functions; Arrays; Vectors; Sorting and Searching; Other Standard C++ Objects; Structured Data; Objects; Building some Useful Classes; Inheritance and Polymorphism; Using the Simple Graphics Library.
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This book covers the C++ programming language, its interactions with software design and real life use of the language. It is presented in a series of chapters as an introductory prior to advance courses but can also be used as a reference book.
by Michael Dawson - Course Technology PTR
If you're ready to jump into the world of programming for games, Beginning C++ Through Game Programming will get you started on your journey, providing you with a solid foundation in the game programming language of the professionals.
by K. R. Venugopal - Muhammadali Shaduli
The book covers concepts such as programming paradigms, the need for OOPs technology, extending C/C++ at a glance, fundamental constructs of the C++ language, classes and objects, inheritance, polymorphism, generic programming, streams computations.
by Jeremy A. Hansen - Rook's Guide Press
This Creative Commons-licensed textbook written by Norwich University students and faculty aims to provide an introduction to the C++ programming language. In this book, we will favor older techniques, pre-C++11 (introduced in 2011).