A New Kind of Science
by Stephen Wolfram
Publisher: Wolfram Media 2002
Number of pages: 1192
Starting from a collection of simple computer experiments -- illustrated in the book by striking computer graphics -- Wolfram shows how their unexpected results force a whole new way of looking at the operation of our universe.
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by Brian Harvey - The MIT Press
This series is for people who are interested in computer programming because it's fun. The three volumes use the Logo as the vehicle for an exploration of computer science from the perspective of symbolic computation and artificial intelligence.
by Michal Armoni, Moti Ben-Ari - Weizmann Institute of Science
This book will familiarize you with the Scratch visual programming environment, focusing on using Scratch to learn computer science. Each concept is introduced in order to solve a specific task such as animating dancing images or building a game.
by Margaret M. Fleck - University of Illinois, Urbana-Champaign
This book provides a survey of basic mathematical objects, notation, and techniques useful in later computer science courses. It gives a brief introduction to some key topics: algorithm analysis and complexity, automata theory, and computability.
by Ivo Düntsch, Günther Gediga - Methodos Publishers (UK)
In this book the authors present an overview of the work they have done on the foundations and details of data analysis, the first attempt to do this in a non-invasive way. It is a look at data analysis from many different angles.