Logo

Game Programming by Penn Wu

Small book cover: Game Programming

Game Programming
by

Publisher: Global Text Project
Number of pages: 312

Description:
These lecture notes are designed to help students to learn fundamental principles that apply to game programming regardless of the language they use to create the game. These principles include gathering input from users, processing game data, and rendering game objects to the screen.

Download or read it online for free here:
Download link
(2.2MB, PDF)

Similar books

Book cover: Scratch Programming PlaygroundScratch Programming Playground
by - No Starch Press
Scratch, the colorful drag-and-drop programming language, is used by millions of first-time learners, and in this book, you'll learn to program by making cool games. Get ready to destroy asteroids, shoot hoops, and slice and dice fruit!
(5960 views)
Book cover: Beginning C++ Through Game ProgrammingBeginning C++ Through Game Programming
by - Course Technology PTR
If you're ready to jump into the world of programming for games, Beginning C++ Through Game Programming will get you started on your journey, providing you with a solid foundation in the game programming language of the professionals.
(27321 views)
Book cover: The Linux Gamers' HOWTOThe Linux Gamers' HOWTO
by
This is a stepping stone to to give people the knowledge to begin thinking about what is going on with their games. You need to know a little more about what's going on behind the scenes with your system to be able to keep your games healthy.
(20432 views)
Book cover: Artificial Intelligence and GamesArtificial Intelligence and Games
by - Springer
The book is the first comprehensive textbook on the application and use of artificial intelligence in games. It will be used by educators and students of graduate or advanced undergraduate courses on game AI as well as game AI practitioners at large.
(8236 views)