by William M. Waite, Gerhard Goos
Publisher: Springer 1996
Number of pages: 372
Compilers and operating systems constitute the basic interfaces between a programmer and the machine for which he is developing software. In this book we are concerned with the construction of the former. Our intent is to provide the reader with a firm theoretical basis for compiler construction and sound engineering principles for selecting alternate methods, implementing them, and integrating them into a reliable, economically viable product.
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by Stephen Diehl - StephenDiehl.com
We will build a small functional language called Fun, complete with a parser, type inference, datatypes, pattern matching, desugaring, typeclasses, higher-kinded types, monadic IO, arbitrary-rank polymorphism, records, Core language, etc.
by Steve Hoxey, at al. - Warthman Associates
This book describes the code patterns that perform well on PowerPC processors. The book will be particularly helpful to compiler developers and application-code specialists who are already familiar with optimizing compiler technology.
by Niklaus Wirth - Addison-Wesley Pub
This book has emerged from the author's lecture notes for an introductory course in compiler design at ETH Zürich. This book will try to explain why this subject is considered as important and relevant to computer science students in general.
by Jack Crenshaw
A tutorial on the theory and practice of developing language parsers and compilers. It covers every aspect of compiler construction, programming language design, and building a working compiler. More theoretical aspects of the subject are ignored.