Alternate Reality Games For Behavioral and Social Science Research
by Ruthanna Gordon
Publisher: ETC Press 2015
Number of pages: 131
By weaving fictional narratives and problem solving into everyday life, alternate reality games (ARGs) may be able to fill gaps left by traditional studies in the behavioral and social sciences. This book examines the potential strengths of ARG-based social science research, the challenges that remain to be overcome, and potential starting points for testing these possibilities.
Home page url
Download or read it online for free here:
by Robert Hanneman - Sage Publications, Inc
The book re-orients the way many social scientists build and work with theories, and it will prove of value to all practicing social science theorists. The author advocates computer simulation models to allow the formulation of more dynamic theories.
by John Robinson - Smashwords
People fill every part of the planet, using all resources and driving other species to extinction, until further expansion is impossible. The consequences are fully explored here with a science-based forecast of a complete collapse by 2030.
- LSE Public Policy Group
This Handbook opens the door to researchers achieving a more focused approach to their research. It provides sound advice and guidance on how to ensure that your work achieves its maximum visibility with both academic and external audiences.
by Peter Narvaez - Utah State University Press
The studies in this book examine specific interactions of text and social context (wakes, festivals, disasters) that shape and generate laughter. Uniquely, however, the essays here peruse a remarkable paradox -- the convergence of death and humor.