Magic Ink: Information Software and the Graphical Interface
by Bret Victor
Publisher: worrydream.com 2006
Number of pages: 73
The book demonstrates the crucial role of information graphic design, and presents three approaches to context-sensitivity, of which interactivity is the last resort. The intent is to introduce a 'unified theory' of information software design, and provide inspiration and direction for progressive designers who suspect that the world of software isn't as flat as they've been told.
Home page url
Download or read it online for free here:
by James D. Murray, William vanRyper - O'Reilly
This is the definitive work on file formats -- the book that will become a classic for graphics programmers and everyone else who deals with the low-level technical details of graphics files. It includes information on nearly 100 file formats.
by Nobuhiko Mukai - InTech
In order to visualize various things, many technologies are necessary and they are mainly divided into two types in computer graphics: modeling and rendering technologies. This book covers the most advanced technologies for both types.
by Jason L. McKesson
This book teaches beginner-level programmable rendering for graphics programmers, from the ground up. The author also covers some important material that is often neglected or otherwise relegated to more 'advanced' concepts.
by Randima Fernando, Mark J. Kilgard - Addison-Wesley
Cg is a complete programming environment for the fast creation of special effects and real-time experiences on multiple platforms. This book is the definitive introduction to Cg, and will be essential for anyone programming real-time graphics.