Logo

Game Creation with XNA

Small book cover: Game Creation with XNA

Game Creation with XNA

Publisher: Wikibooks

Description:
This book is a collection of tutorials on game creation with Microsoft's XNA framework. Contents: Basics; Game Design; Mathematics and Physics; Programming; Audio and Sound; 2D/3D Game Development; Networking and Multiplayer; Artificial Intelligence; Kinect; etc.

Home page url

Download or read it online for free here:
Read online
(online html)

Similar books

Book cover: The Linux Gamers' HOWTOThe Linux Gamers' HOWTO
by
This is a stepping stone to to give people the knowledge to begin thinking about what is going on with their games. You need to know a little more about what's going on behind the scenes with your system to be able to keep your games healthy.
(16051 views)
Book cover: The Java Game Development TutorialThe Java Game Development Tutorial
by - Java Cooperation
A very detailed introduction into the development of online games using Java. The text will lead you from the basic structure of an applet to the development of a whole game. Topics covered: AI, level editors, random generation of landscapes, etc.
(20688 views)
Book cover: Invent Your Own Computer Games with PythonInvent Your Own Computer Games with Python
by
A programming book for kids interested in learning to program their own computer games with python, a serious computer language which is used by professional programmers also. The book explains programming principles from the source code examples.
(46569 views)
Book cover: BlitzMaxBlitzMax
- Wikibooks
BlitzMax is a computer programming language based on BASIC. The code is first converted to a low level assembler format which is then assembled into object code for the target platform. BlitzMax is capable of compiling for Windows, Linux and Mac OS.
(11434 views)