The Java Game Programming Tutorial
by Garry Morse
This is a tutorial starting with basic issues in the Java language with regard to applets, particularly for beginners or knowledgeable programmers who wish to make online Java presentations or games. The tutorial Java applets are available for downloading.
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by Yasser Jaffal - Bookboon
This book introduces the reader to the programming skills necessary to develop 2D and 3D computer games. The book lists a number of common game mechanics, and illustrates how these mechanics can be bound to each other to give the required behavior.
by Albert Sweigart
A programming book for kids interested in learning to program their own computer games with python, a serious computer language which is used by professional programmers also. The book explains programming principles from the source code examples.
by Hubert Nguyen - Addison-Wesley Professional
This volume provides a snapshot of the latest GPU (Graphics Processing Unit) programming techniques. Readers will find that the latest algorithms create ultra-realistic characters, better lighting, and post-rendering compositing effects.
by Penn Wu - Global Text Project
These notes are designed to help students learn fundamental principles that apply to game programming regardless of the language used. These principles include gathering input from users, processing game data and rendering game objects to the screen.