Logo

A Practical Introduction to 3D Game Development

Small book cover: A Practical Introduction to 3D Game Development

A Practical Introduction to 3D Game Development
by

Publisher: Bookboon
ISBN-13: 9788740307863
Number of pages: 252

Description:
This book introduces the reader to the programming skills necessary to develop 2D and 3D computer games. The book lists a number of common game mechanics, and illustrates through examples how these mechanics can be bound to each other to both give the required behavior and allow the player to interact with game elements.

Home page url

Download or read it online for free here:
Download link
(11MB, PDF)

Similar books

Book cover: Game Programming PatternsGame Programming Patterns
by - gameprogrammingpatterns.com
Game Programming Patterns is a book on architectural patterns in game code. I dug up and polished the best patterns I've found in games and presented them here so that we can spend our time inventing things instead of re-inventing them.
(13930 views)
Book cover: Game ProgrammingGame Programming
by - Global Text Project
These notes are designed to help students learn fundamental principles that apply to game programming regardless of the language used. These principles include gathering input from users, processing game data and rendering game objects to the screen.
(13955 views)
Book cover: Creating a Simple 3D Game with XNACreating a Simple 3D Game with XNA
- Wikibooks
This tutorial is designed to provide a guide to using XNA to help create games in as simple and a visual way as possible. Examples of all of the basic elements to get started on a simple game are included, including controls, sound, and gameplay.
(17910 views)
Book cover: Game Creation with XNAGame Creation with XNA
- Wikibooks
This book is a collection of tutorials on game creation with Microsoft's XNA framework. Contents: Basics; Game Design; Mathematics and Physics; Programming; Audio and Sound; 2D/3D Game Development; Networking and Multiplayer; AI; Kinect; etc.
(14783 views)