Logo

HTML5 Shoot 'em Up in an Afternoon

Large book cover: HTML5 Shoot 'em Up in an Afternoon

HTML5 Shoot 'em Up in an Afternoon
by


Number of pages: 95

Description:
Learn how to make a simple top-down shoot 'em up in a few hours using the Phaser HTML5 game framework. This book covers all of the basics: from placing and moving sprites, to managing collision detection and unit health, up to setting up a boss fight. It also covers topics not directly related to game development like how to setup your Phaser development environment, refactoring your code, and releasing your game to the public.

Home page url

Download or read it online for free here:
Download link
(multiple formats)

Similar books

Book cover: Artificial Intelligence and GamesArtificial Intelligence and Games
by - Springer
The book is the first comprehensive textbook on the application and use of artificial intelligence in games. It will be used by educators and students of graduate or advanced undergraduate courses on game AI as well as game AI practitioners at large.
(2445 views)
Book cover: Data-Oriented DesignData-Oriented Design
by - dataorienteddesign.com
A practical guide for game developers working to create triple A titles across multiple platforms, for independent developers trying to get the most out of target hardware, for anyone who develops cutting edge software in restrictive hardware.
(6876 views)
Book cover: Strategy Game ProgrammingStrategy Game Programming
by
These pages intend to give a comprehensive overview of the elements of a computer program which can play two-player strategy games like tic-tac-toe, connect four, checkers and chess. Code fragments in this text are written in C.
(12729 views)
Book cover: Programming Linux GamesProgramming Linux Games
by - No Starch Press
A complete guide to developing 2D Linux games, written by the Linux experts. It teaches the basics of Linux game programming and discusses important multimedia toolkits. You will learn to write and distribute Linux games.
(17200 views)