Logo

Programming in Java Advanced Imaging

Small book cover: Programming in Java Advanced Imaging

Programming in Java Advanced Imaging

Publisher: Sun Microsystems, Inc.
Number of pages: 488

Description:
This document introduces the Java Advanced Imaging API and how to program in it. It is intended for serious programmers who want to use Java Advanced Imaging for real projects. To best understand this document and the examples, you need a solid background in the Java programming language and some experience with imaging. In addition, you will need a working knowledge of other Java Extension APIs.

Download or read it online for free here:
Download link
(3MB, PDF)

Similar books

Book cover: 3D Game Development with LWJGL 33D Game Development with LWJGL 3
by - GitBook
This online book will introduce the main concepts required to write a 3D game using the LWJGL 3 library. LWJGL is a Java library that provides access to native APIs used in the development of graphics, audio and parallel computing applications.
(2637 views)
Book cover: Evaluating Java for Game DevelopmentEvaluating Java for Game Development
by
The purpose of this text is to examine if the use of Java for games is advantageous to C and C++. The target group of the text is professional game programmers with little or no knowledge of Java. The focus is on games intended for retail.
(11994 views)
Book cover: The Java Game Programming TutorialThe Java Game Programming Tutorial
by
This tutorial starts with basic issues in the Java language with regard to applets, particularly for beginners or knowledgeable programmers who wish to make online Java presentations or games. The tutorial applets are available for downloading.
(14357 views)
Book cover: Building Java ProgramsBuilding Java Programs
by - Pearson
The author introduces programming fundamentals first, with new syntax and concepts added over multiple chapters, and object-oriented programming discussed only once readers have developed a basic understanding of Java programming.
(13653 views)