PNG: The Definitive Guide
by Greg Roelofs
Publisher: O'Reilly 1999
ISBN/ASIN: 1565925424
ISBN-13: 9781565925427
Number of pages: 321
Description:
PNG, the Portable Network Graphics image format, is one little piece of the puzzle. In PNG: The Definitive Guide, I attempt to make PNG a little less puzzling by explaining the motivations behind PNG's creation, the ways in which it can be used, and the tools that can manipulate it. The intended audience is anyone who deals with PNG images, whether as an artist, a programmer, or a surfer on the World Wide Web.
Download or read it online for free here:
Read online
(online html)
Similar books
![Book cover: Blender 3D: Noob to Pro](images/4066.jpg)
- Wikibooks
This book is a series of tutorials to help new users learn Blender. The tutorials increase in difficulty, and later tutorials build on the lessons in previous ones. Therefore, Blender beginners should follow the tutorials in sequence.
(29614 views)
![Book cover: Physically Based Rendering: From Theory to Implementation](images/12115.jpg)
by Matt Pharr, Wenzel Jakob, Greg Humphreys - Morgan Kaufmann
The book describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. The book shows how to design a full-featured rendering system capable of creating creating stunning imagery.
(7490 views)
![Book cover: Blender Basics: Classroom Tutorial Book](images/4058.jpg)
by James Chronister
Blender is a 3D technology rendering/animation/game development open-sourced freeware program maintained by the Blender Foundation. This tutorial book is designed to get you up and running in the basics of creating objects and scenes and animating.
(22111 views)
![Book cover: Michael Abrash's Graphics Programming Black Book](images/1894.jpg)
by Michael Abrash - Coriolis Group Books
A book for game developers and serious assembly language programmers. It explores the technology behind the popular Doom and Quake 3-D games, and explains optimized solutions to 3-D graphics problems from texture mapping, hidden surface removal, etc.
(24535 views)